I burned out to the crisps on last job as 3D "artist" (that wasn't really artistic, but very 3D), after that i work in storage - moving boxes and other stuff. I want to get decent job, but companies need professionals (REAL professionals), so i need to learn something new (for example animation, why i got interested in 3D in the first place), or improve my 3D modelling skills (which i learned by accident, and job found me, rather i found it), but i just can't keep process of learning - can't do anything for more than 5 min, sometimes can't even force myself to open Blender or UE4. It's a few months since last job over, no change in situation.
I don't know what to do. Help
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Knowing how to write scripts/tools for art apps and engines is certainly a worthwhile skill to have.
I could plan what to do tomorrow, it should be tiny stuff, achievable in one day. But often I struggle with breaking apart big task.
And there's one more thing that I'm struggling with - how to not get demotivated by looking at professional works? And how and where get help when stuck? I dropped UE4 so many times because i didn't knew how to do some stuff (and sometimes it happened because i didn't knew how to record what i want on forum). Or animation because i just don't know where to get desirable models to animate
I think you need to separate long term from short term goals. It's very easy to get overwhelmed by everything at once and a lot of this stuff takes time and patience.
For the long term: Where do you want to go? What excites you? You can't do everything. Maybe cross out the stuff you don't like to do and narrow down that list. If you got pushed into modeling but want to focus on animation, stick with animation. It helps to write this down and be your own coach.
For the short term: What can you achieve / learn right now to move towards that long term goal? Tutorials, practice, make a portfolio piece. Don't bite off more than you can chew. Keep it small and work your way up to larger more ambitious projects.