Hi everyone !
It's been a long time until I decided to ask this question.
Every times I use decals on my guns, I've always the same issue, a white outline appear on every logos.
(My gun is one texture set, my decals are one texture set too).
So as you can see on the main picture, the gun I'm currently working on, you can notice some white pixels around logos.
If we're looking closer, (1) you really can see the problem.
So I tried to cheat (2) with levels to shrink the logo for get rid of those ugly pixels.
(In the layer ''Height'' all channel are on, Color, Height,Rough, Metallic and Normal.
The layer Opacity, only opacity is turn on).
But unfortunately, when I extend the view and see the all gun, white pixels show up again !
If someone have an idea for solve the problem I will be glad to heard it !
I'm looking forward to finish the work properly...
(I posted the same topic on the substance painter forum, but it seems like nobody knows the answer... I hope somebody have an idea for how to work with decals and opacity...)
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