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Are smoothing groups really necessary?

gnoop
polycounter
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gnoop polycounter
I am accustomed to use custom normals  rather then smoothing groups .   Those groups  rather complicate modelling imo.    My geo and its shading look  perfectly fine after import but each time I see that "no smoothing groups in fbx file" error.  

Should I care?  Can it create some issues  and smoothing groups are really necessary?    

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