The whole scene is quite dark. If i was in that bar i would probably use my phone torchlight so that i dont trip on something. The second issue is the strong AO which doesnt look good in any scene but we kinda need it because things tend to look like they are floating in mid air. Maybe tone it down a bit. The roughness of the wood doesnt match the amount of damage it has. Usually heavy used wood tends to be not so shiny. Also, the guitar and the flooring have almost the same material which is odd at least. It will be better if the guitar didnt blend in so much.
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The second issue is the strong AO which doesnt look good in any scene but we kinda need it because things tend to look like they are floating in mid air. Maybe tone it down a bit.
The roughness of the wood doesnt match the amount of damage it has. Usually heavy used wood tends to be not so shiny.
Also, the guitar and the flooring have almost the same material which is odd at least. It will be better if the guitar didnt blend in so much.