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[Blender] Curly Curve Problems

I'm trying to do a curve however I can't get the geometry to follow the curve properly! 





I'm really stuck at this point, I have no clue what's going wrong. I'm still new to blender and can't find a fix on google or youtube!

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  • SnowInChina
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    SnowInChina interpolator
    the origins of your curve and the object you want to follow it should be in the exact same location
    its easiest if you select your curve and press ctrl + a and apply location

    then place your object which you want to follow in your 0,0,0 origin of the scene

    also, make sure you dont have any funny transformations on either of them, this will screw with this whole process
    you can flatten any transformation you might have with ctrl + a apply transformations, scale, rotation


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