TicToc Games is seeking a 2D Background/Prop Concept Artist with a love of environment & prop design, illustration, storytelling, RPGs and a desire to work on high quality indie console games!
US-based applicants only.
Required Application Materials:
Digital Portfolio submissions such as website, blog or online album.
Work with the Art Director to create interesting, unique, and diverse 2D prop concepts.
Work with the Art Director to create interesting, unique and diverse 2D environment concepts for buildings, vehicles, natural terrain, plants, indoor and outdoor spaces in a variety of different locations.
Work from loose, initial concepts to final renderings, illustrations, and color keys.
Create spec sheets and documentation to ensure 2D designs are ready for a 3D modeler.
Work with the Art Director and game designers to design 2D concepts that are both visually pleasing and would be easy for a player to navigate and explore in 3D.
Iterate on designs to ensure they are easily translated into a 3D space.
Match project art style by working in a cartoony/stylized manner using exaggerated proportions, sharp angles, flat colors and cel-shading.
Iterate on existing concepts to push designs and infuse environments and props with your personal creative ideas and inspiration.
Think independently -- we want someone who will be empowered to bring their unique perspective to this project.
Communicate with producers and the art team to ensure art quality deadlines are met.
2+ years practical art/design experience working in interactive media or animation.
Strong Draftsmanship, attention to detail, knowledge of perspective, architecture, and prop design
Ability to take concept from loose sketch to full render in sharp, flat, cel-shaded style.
Ability to create accurate renderings and spec sheets for 3D modelers.
Think independently and creatively, pushing the boundaries of existing concepts and iterating on them.
Strong sense of color and lighting.
Expert Adobe Photoshop skills w/ strong painting and rendering skills.
Excellent communication skills and ability to work within a team environment.
Unrelenting self-motivation and initiative to make the art better in our games.
Looking forward to working and learning agile/scrum development.
BA in related discipline or technical equivalent.
Strong passion for turn-based/JRPG games.
Knowledge of and/or passion for wrestling
Graphic design skills: knowledge of form and color design
Storytelling abilities: sketching, wireframing and storyboarding abilities on paper and screen.
Previous experience with motion graphics, animation and special effects.
Developed your own games for fun.
3D Modeling Skills, knowledge of Maya or Blender
Love console and pc gaming.
Passion for illustrating.
Have a higher educational degree.
Qualified Candidates should submit their portfolio and resume to [email protected] for consideration.