I am practicing modelling/baking and I've been having this question that I cannot really find an answer.
Is there any way that I can bake a single low poly from a high poly with multiple parts?
I've done baking 'bake by name' in substance painter.
But as I'm constructing quite a large space this time, I wanted to reduce the number of objects existing in parts.
For example, this is a chair that I modeled in parts - please ignore that it's unnecessarily high in poly, just practicing stuff.
Can I make a single low poly of this chair with all the separate parts baked without remeshing the high poly?
Or does the high poly model has to be properly collapsed and connected as a single object as well?
If possible, can you recommend me a nice workflow, please?