I'm having this issue where I want to give his object below a good amount of chamfering, but as it gets thinner on top, I end up messing up with those edges.
So, does anyone know if there is a way of making "safe" chamfers in 3DS Max? I mean: is there a script, plugin, or something that prevents one edge from going through another when working with chamfers?
I've already tried increasing/decreasing weights and creases on the edges, and I've also tried all the Chamfer modifier options available, including the "Limit Effect" checkbox. But I couldn't get any results so far.
I could manually fix that, but I'm dealing with a case where I have several shapes like that one, and this would be a nightmare to fix all of them individually.