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Author:
FredCM
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Technical Talk
Rbar for content creators software
fmorera
polycounter lvl 3
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fmorera
polycounter lvl 3
Mar 2021
I wonder if real-time render engines can benefit from rbar activation.
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Tagged:
Unreal Engine 4
Marmoset Toolbag 4
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Eric Chadwick
admin
Mar 2021
Range-Based Address Resolution? A link would really help here.
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fmorera
polycounter lvl 3
Apr 2021
Hi Eric, sorry for that lazy description. I'm referring to Nvidia's resizeable bar or AMD smart access memory.
It's a technology that makes the cpu capable to see all the vram of the cpu, making high graphic demanding games run smoother.
All the information talks about benefit in some games, so I wonder if it could make any difference if you use it on a real-time render engine for a personal project.
https://www.google.com/amp/s/www.makeuseof.com/what-is-amd-smart-access-memory/amp/
https://www.nvidia.com/en-us/geforce/news/geforce-rtx-30-series-resizable-bar-support/
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poopipe
grand marshal polycounter
Apr 2021
It'll get implemented
Most people won't be doing anything that takes advantage of it
It'll be more noticeably useful for GPU accelerated offline renderers I think.
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It's a technology that makes the cpu capable to see all the vram of the cpu, making high graphic demanding games run smoother.
All the information talks about benefit in some games, so I wonder if it could make any difference if you use it on a real-time render engine for a personal project.
https://www.google.com/amp/s/www.makeuseof.com/what-is-amd-smart-access-memory/amp/ https://www.nvidia.com/en-us/geforce/news/geforce-rtx-30-series-resizable-bar-support/
Most people won't be doing anything that takes advantage of it