Hello,
I'm looking for an experienced artist, who uses Maya. I have a stylized high poly body and need someone to make a head model in Overwatch style, then retopo the whole character, it's very important to have clean topology especially on face because it will be animated. You may also need to do some UV and texturing work as well as creating blendshapes for scaling up different parts of the body for character customization.
The polygons target is around 40k. Send me a message if you are interested with your portfolio and rates.