So I made this prop because I had this fun idea of a stylized magical artefact but I didn’t want to go for the classic sword or axe so I created an ancient runic scissors. I modeled the low poly mesh in Maya and UV unwrapped it there and modeled the high poly in ZB. Used the low and high poly meshed to create the materials and textures in Substance Painter. I hope you guys like it and I'd really like to know what you think!
My Artstation: https://www.artstation.com/aemilionmodel