Hi,
This topic is related to presenting a character on a portfolio.
is it ok if a character is presented in A pose rather then some heroic pose? would that be something a hiring companies don't like to see or it is totally fine?
(of course, if character is done properly in both ways, technicaly and artisticaly).
I'm asking this because posing a character takes extra amount of time spent into it. + may cause some distortions in mesh which involves some corrections etc. in order to pose be realistic.
So if an artist have opportunity to rigg it and pose it, i am more for that option. And in that case you also show that a character is functional.
Replies
A lot of artists don't even create a rig when positing their characters, they just select the parts they want, turn on soft selection, and rotate them into place (fixing up errors as needed).