Just been working on a few fun short timeframe projects, just to do some modelling and texturing to unwind at the end of the day, while keeping the creative juices flowing a little.
Im very interested at the moment in doing stylised models, with brighter colours but still keeping some of the micro details in the roughness or the normals.
This is a bit out of season I know, but when an idea pops into your head sometimes you just have to go do it.
Modelled in ZBrush and Blender, textured in Substance Painter - using Designer for mat design. Rendered in UE4.
My other work can be viewed here -
https://www.artstation.com/artwork/D51rLo