Just been working on a few fun short timeframe projects, just to do some modelling and texturing to unwind at the end of the day, while keeping the creative juices flowing a little.
Im very interested at the moment in doing stylised models, with brighter colours but still keeping some of the micro details in the roughness or the normals.
This is a bit out of season I know, but when an idea pops into your head sometimes you just have to go do it.
Modelled in ZBrush and Blender, textured in Substance Painter - using Designer for mat design. Rendered in UE4.
My other work can be viewed here -
https://www.artstation.com/artwork/D51rLo![](https://us.v-cdn.net/5021068/uploads/editor/fs/uvluvlh283kt.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/aw/gu73qr5x3suq.jpg](https://us.v-cdn.net/5021068/uploads/editor/aw/gu73qr5x3suq.jpg)