Home Unreal Engine

[BUG] Grass disappears after building the level

ICO
Hey people,

does anyone perhaps know why is it that when I build my level, all the grass I placed using the layer grass node inside the landscape material disappears?

I have a Layer Blend called "grass", I have the LandscapeGrassOutput that is sampling from a Landscape Grass Type (where I've placed the grass static mesh), all working as supposed to, grass is all over the terrain, lovely stuff, but as soon as I build the level - grass disappears?

:o

Replies

Sign In or Register to comment.