Hi guys, im here to aks if you could please rate my artwork on my portifolio, im trying to get a job as a junior artist, im quite new to this field and i'd really appreciate any comments on if its good enough for me to start looking for work.
please dont rate the portifolio itself, its a WIP im aware of the loading time and missing information.
thanks in advance
www.jimgunzel.com
Replies
And take a look at this thread to get a feeling about Junior Artists.
https://polycount.com/discussion/187512/recently-hired-in-aaa-show-us-your-portfolio/p1
Scale.
A number of your textures seem wrongly scaled to me - if you make bricks the wrong size the house made of them looks funny etc...
Also, just put your work on Artstation, why waste time on making a website when a group of expert professionals can make you one for free?
As I'm sure you've read many times - you have 3 minutes to catch my attention when I see your application.
In those 3 minutes I have to find the work and be impressed by it. If I have to learn to navigate a "uniquely designed" website you've lost half that window and you're already on the back foot compared to everyone who used artstation.
If there's something noteworthy in that ten seconds, it'll get more time, but if nothing stands out a glance, it'll be immediately on to the next portfolio.
Game is about performances and crafting out of fewer resource very often.
Maybe get started with game-engine conditions either through making stuff in Unity or making stuff in Unreal, or modding existing games.
Also follow the tips from above about the portfolio itself.. It took me to click once, then to scroll down to finally see these renders of yours. It should be what I see instant after clicking your portfolio URL.
good luck!
Well, I guess I can pride myself on taking more time than most to assess my applicants