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Author:
ziwuxin
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Technical Talk
Bit depths and Substance Painter and baking
KebabEmperor
polycounter lvl 3
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KebabEmperor
polycounter lvl 3
Mar 2021
Main question is, bit depth of bake (i bake in marmoset) and final output bit depth must be same ?
How flexible am i ? If i bake 16 bit can i use 8 bit and 16 bit ?
8 bit dithered targa looks completely okay
https://i.imgur.com/pZMa4kB.jpg
These are how maps look like in UE4 (16 bit .psd bakes)
32 bit* .exr (this part is important)
https://i.imgur.com/5cm4UlL.png
And this is how 16 bit .png looks like
https://i.imgur.com/5Lvt63S.png
But here comes the plot twist, painters 32 bit exr is not actually 32 bit, it is 16 bit
https://forum.substance3d.com/index.php/topic,36799.0.html
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