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[Completed] Futuristic City Street - UE4 Environment

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Hi all! I've begun working on a new environment by Koko Liem in tandem of being a mentee of @Lucas Annunziata through the Mentor Coalition. My goal is to use this space for progress updates and critique throughout the process.

The original concept, with permission from the artist:

You can find their work here: https://www.artstation.com/kokoliem

This piece inspired me by having a lot of nice futuristic, chunky aspects that remind me both of Overwatch and Valorant, while being more unique in the approach. There are a lot of opportunities to experiment with different shape languages, tiling textures, alpha cards, and bits of modularity. Any feedback as I go is really appreciated, as this is my first big environment I've tackled with a better grasp on 3D.

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