Hi everyone! First post hopefully of many.
This is the result of my 20 weeks course on Video Games Art Production, I did the modelling in Maya and zbrush, all the texturing with Substance and final scene in UE4. it was a journey and did really enjoy the learning of the pipeline. I've worked in the past with C4D and Max but in the retail and exhibition industry and because the pandemic this was the prefect opportunity to give it a go!
The idea came when I was watching the Umbrella Academy S1 and I had something in my head that half way I realised it was very hard to achieve in time, specially learning the software from scratch and after many changes this is the final result. Please any feedback will be great and questions just ask, hope you like it.
https://www.artstation.com/artwork/w6wGoO
Replies
Although there are plenty of lights in the scene the images are too dark. Is the lighting baked?
Maybe add some fill lights to fake some bounced light or add a skylight with very small intensity to raise the black spots.
Boosting a light source could work too. Or perhaps a combination. Cool scene, I like the material separation and light response you're getting on the surfaces.