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Matching Texures/materials Mixer and SubstancePainter into Unreal

decorix
polycounter lvl 11
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decorix polycounter lvl 11
Hello,

I have created a metal tilling texture in Mixer. In SP I have created another
baked metal texture map. Is it possible to refine the metal look so the two texture match better?
I'm now getting two different metal textures/pieces in my unreal scene. Hope it makes sence.
Or would you need to tweak the Roughness settings of each material in Unreal material to get a better match? Thanks

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