Hello everyone! I´m a 3D student and I would love to hear some feedbacks and critiques of my portfolio. The point is to improve and reach a job as a junior 3d artist. Thank you very much.
Yo yo. I think you should remove the Resident Evil enviro from your portfolio. Aside from that, your stuff looks dope. Apply for some jobs, and keep making more art!!
I'd suggest removing the 'sand material', I don't think it's relevant and it just feels a bit out of place with the majority of your portfolio being props, especially if you want to be a prop/hard surface artist.
I would try get a better thumbnail for the 'stylised prop' sets too if possible. They're lovely pieces but the current thumbnails don't really draw my attention to them and look a bit unprofessional. It'd be ideal if you could display these in an environment but obviously I understand that'd take more time, which just for a thumbnail/display may not be too wroth it (though might be worth it if you combine all 3 sets of props into 1 scene and make a small project out of it).
Replies
I'd suggest removing the 'sand material', I don't think it's relevant and it just feels a bit out of place with the majority of your portfolio being props, especially if you want to be a prop/hard surface artist.
I would try get a better thumbnail for the 'stylised prop' sets too if possible. They're lovely pieces but the current thumbnails don't really draw my attention to them and look a bit unprofessional. It'd be ideal if you could display these in an environment but obviously I understand that'd take more time, which just for a thumbnail/display may not be too wroth it (though might be worth it if you combine all 3 sets of props into 1 scene and make a small project out of it).
Good luck with your work and job hunting!