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Texture 512 x 1024

Jun_vladimir
polycounter lvl 3
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Jun_vladimir polycounter lvl 3
Hello.
I made a model of the sword in Mayа (it's long). After that I've done a UV, it would be logical to make it with a texture 512 x 1024 (not in a square), I did so. How to work with this texture further? Unfortunately, I did not find anything clear on this topic.

I would be grateful for links to the tutorial or a hint here.)

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