So I've got both my hi and lo poly in gun model done in max. I want to take the hi model into zbrush to add damage etc using dynamesh.
In order to reduce faceting upon import into zbrush I have up the open subdiv modifer to 5. This is making what is a pretty simple gun model hit millions of polygons. This doesn't feel right to me and it shows in zbrush with a laggy interface when its imported.
What is the right process here?
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