Home 3D Art Showcase & Critiques

CRT-Bot [WIP]

polycounter lvl 8
Offline / Send Message
Hermit_Homeboy polycounter lvl 8
Hello!

Trying to get better at posting my progress as I work. I saw this art by Cameron Sewell and started on my blockout in Blender.



The idea is that the final will have a few small animations and ready to be game-ready.
Next up is doing the details and rigging. So that's coming soon.

Any comments or critiques are welcome!

Replies

  • Lucas Annunziata
    Offline / Send Message
    Lucas Annunziata polycounter lvl 14
    I think there are some pretty crucial proportional differences that I would sort out before moving onto more details.

    The biggest thing for me is how the sceen connects and the sillhoutte of it. In the concept it looks like a smooth continuous line, wheras in your model its kinda plopped on top. The side panel needs some scaling, along with the back TH extrusion.

Sign In or Register to comment.