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polycounter lvl 8
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Hermit_Homeboy polycounter lvl 8

Trying to get better at posting my progress as I work. I saw this art by Cameron Sewell and started on my blockout in Blender.

The idea is that the final will have a few small animations and ready to be game-ready.
Next up is doing the details and rigging. So that's coming soon.

Any comments or critiques are welcome!


  • Lucas Annunziata
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    Lucas Annunziata polycounter lvl 13
    I think there are some pretty crucial proportional differences that I would sort out before moving onto more details.

    The biggest thing for me is how the sceen connects and the sillhoutte of it. In the concept it looks like a smooth continuous line, wheras in your model its kinda plopped on top. The side panel needs some scaling, along with the back TH extrusion.

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