Hello guys ! Can you give me some feedback on my last personal artwork for improve ?
The basemesh was from character creator. And I produced a first version for the
#cyberpunk2077 concept art challenge from digitalpaint.school. You can see previous version on my
https://www.artstation.com/artwork/zO1lxL.What you think about it ?
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Also the barb wire morning star is a cool concept, but the hand grip seems to make it out to be retractable or pulley based? Neither of those makes sense mechanically.
As a piece of art it is definitely good and audience drawing. As a concept art piece for some other application it might need tweaked. That is all i know.
I didn't make the girl from a 2D reference, I simply modify the chick in the software and import the model with underwears only ( that I used in the picture ), and I did a little overpaint on ( skins/face/hair). At 0:05 the base model : https://www.youtube.com/watch?v=pvg08x3CFb4.
Thank you, and you have understood the concept, the barb is retractable . For me that make sense, I didn't understood why that doesn't make sense mechanically ? I put a little cylinder for organise the bar inside, and yes it's maybe it too little Or it doesn't make sense ergonomically for you?
Ok, I did this to start building a "good" concept art portfolio. I'm actually just a pro generalist 3D in the e-learning safety industry. But maybe I need to focus more on elements and not to try a whole "epic" image.
I did a new picture for my portfolio, It's a spaceship fan art from a comics "bolchoi arena" what I do and I saw a good texture on substance source ( the frozen ) and I decided to make this :
You can see more if you want here : https://www.artstation.com/artwork/ELQYee
The red thing is normally the pilot who try to repair the spaceship, maybe it's too small to guess?
( sorry for my english )
And one of my favourites: https://www.youtube.com/user/bluefley00