Hi, Is there any diferences when authoring textures for 10bit-HDR rendering ? like export formats or bit depth ? Is there anything special that I should know ?
If your studio is planning to use a properly color managed workflow then there's lots to consider. If not, then carry on as you were, it's all handled by the render team
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If your studio is planning to use a properly color managed workflow then there's lots to consider.
If not, then carry on as you were, it's all handled by the render team