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Broken and Wavy Edges and Surfaces on the Model

polycounter lvl 7
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Frigus polycounter lvl 7
Hi,
I have created a modular project for Unreal Engine 4. I'm just learning to use Unreal engine 4. I export it in the unreal engine to test the models. But I saw some wavy and broken shading on the surfaces of the models. What should I do to fix these errors? Thanks in advance.

images:
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