Hello everyone ,
I want to share my script here with you. Easy to use script, tool for for 3ds MAX designed for reducing, optimizing polygons count, after using tessellation modifiers on geometry objects.
check it out , if you want support my work ...
Features:
- Quad mesh output.
- Add new modifier (TC) on modifier stack
- Very easy to use ( only 4 parameters )
- Compatible with 3ds max 2008 to 2021