Hello, polycount!
My name is Kirill and I've been doing 3D over 1 year now, mostly sculpted heads in Zbrush and tried to study some anatomy. Now I'm planning to try myself in retopology, UV, baking and texturing. Here you can find my current WIPs. Feel free to leave your feedback, critique and suggestions.
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At the moment I block it out, planning to figure out how to make nice and clean armor pieces. Yep, right now it looks very dirty :<