Heya all, so been fixing my normal maps for the first time and running into something odd. i thought it was the AO map but its not. anyone know whats up with this?
It may well be what Taylor said. Do you have a screenshot of your lowpoly and highpoly meshes interacting (from Maya or blender or whatever program you're using).
It may well be what Taylor said. Do you have a screenshot of your lowpoly and highpoly meshes interacting (from Maya or blender or whatever program you're using).
Its pretty much dead on the surface which normally does not cause an issue, its also weird that i physically cant paint it out using the normal map? every other are i can just paint out but this just stays weirdly shiny.
Owgod im stupid.... i forgot id opened an older document after a crash and this had not had its smoothing groups put on the edges.
Bigbrainplays. Thanks all sorry my mistake!
ahaha happens mate. Is it baking ok now?
Yer it bakes perfectly now, had to redo all the exporting and maps just to make sure there were no more mistakes, faster to start again then keep finding new phantom forgotten things before a crash xD, cheers for the help!
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What model are you baking btw?
Its pretty much dead on the surface which normally does not cause an issue, its also weird that i physically cant paint it out using the normal map? every other are i can just paint out but this just stays weirdly shiny.
Bigbrainplays. Thanks all sorry my mistake!