I started new project, not too big refboard, but anyway its pretty cool concept, glad to get some good feedback on it.
I adjusted proportions for more stylised look - bigger hands, shoulders and legs.
#1
Blockout progress - did in Maya, and claws in Zbrush with zremesh. Going to add helmet and belt, than some rough detalisation pass
Replies
Looking forward to seeing the block out with the helmet and all of the gold sections so that we can get a really good feel for the proportions!
#3 Blockout almost done, I dont like his shoulder - too small and weird shape. Would be cool to get some feedback about it
# 4
Fixed pauldron shape and proportions, looks fine now. And crumpled decoration on it also fixed
#5
Adjusted proportions - realised that legs was too short, and so I fixed it. Also moved here and there helmet, cuirass and boots with belt. Polished pouldron + cuirass. Finally I think its fits concept on main shapes. Moving further, will keep on polishing and keep you updated my friends!
#6
Today was a leg day. Refined knee decor and big part of boots, lots of polish and trim brush work