Hi I am texturing a model with a single base teture I have created that I applied as a fill layer, then cloned on seams to adjoust seams, but , I have some little rock spots that I would like to differentiate from the base rocky texture I did and use others that I can import, So that the final texture has the base one in general and different ones on the pebbles stones, is there a tutorial to see how to do this? I am really new to Substance and I am learing by doing so far .
Thanks for any answer .