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Maya Bevel Question

Hello everyone. I was watching a cinema4d video and a question came in my mind when compared with maya. In maya, at least to my knowledge, there are 2 options to bevel, either beveling the whole mesh, or selecting the edges you want to bevel. In cinema though, if you bevel your whole mesh and then use the option -use angle-, it wont bevel every edge there is on the mesh. I ll post a screenshot to explain further. For example, in this mesh, in maya I select individually and then bevel or else all edges are bevel.In cinema though, if I bevel the whole mesh and then use the -use angle- then it only bevels the edges I have selected on the image below.Which is extremely useful. So does anyone have any idea if this operation can also be done in maya and I dont know about it?

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