I wanted to get a render of my model (in Marmoset) before I started to unwrap- but parts of changed colour.
Would this be due to the fact it's not unwrapped?
I don't want to start unwrapping if there's something I need to fix.
I've used Blender to make it- please let me know if there's any other information I need to add for you to help
Replies
In order to fix you'll just need to google how to reverse normals in blender. will be a simple thing to do.
Also check out the wiki to read about just what the hell normals are anyway.
I'd actually checked and flipped the normals before posting this- but apparently it did nothing.
But recalculating them seemed to fix it.
I'll definitely check out the wiki