Have you taken a look at the Digital Human example project on Marketplace? I found that a great resource to breakdown an approach to rendering skin realistically in Unreal.
Have you taken a look at the Digital Human example project on Marketplace? I found that a great resource to breakdown an approach to rendering skin realistically in Unreal.
I haven't yet and taking a look right now, thanks.
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Thanks, I used subsurface scattering in Substance Painter but didn't set up the material in Unreal. Taking a look now.
I haven't yet and taking a look right now, thanks.