Hello
. Is there anyone here, who uses the textool plugin and can explain some option in this plugin? I don't understand, how texel density works, or rather the units that are given in textool. I have an object and when I click to have the program take texel desnity from my model, I get the following numbers: texture size in pix square = 404, and padding size in pixel: 2688. I wonder if I don't understand something or if I am doing something wrong. Following on from this post,
https://www.artstation.com/artwork/qbOqPThe values I have given, are close to 4K(40,48px/cm) resolution or are they higher or lower? How should I interpret the two values that textool gives me?
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Or I've overseen them? TexTools 4.10 seems still to work in 2022 (though it's discontinued since 2010) but a RMB to Set only closes the UV Editor. LMB to Get isn't doing anything, too.
Easy to use, getting updates for the latest versions of 3ds