Hey all !
I purchased Marmoset Toolbag 4 on the very first week it was available. I'm really digging the software but i feel like the lack of support for sbsar files has made it overly complicated for me to use readymade eye assets. There doesn't seem to be any options outside of sbsar files.
I used to use this for my renders:
https://www.artstation.com/artwork/Oygv5yThis was my go to solution for rendering realistic eyes for my characters. I could tweak and fine tune the eyes inside marmoset toolbag 3 with ease.
But it relies on importing a sbsar file to marmoset toolbag, which the new one doesn't support..
Are there any other similar solutions for eyes ?
Or is there a way to make sbsar files work in MT4 ?
I'm rather new to this realtime rendering thing so, forgive me if my question is all over the place.
Replies
you could also write your own shader but thats not exactly a ready built solution. But it would allow realtime tweaking
Oh bummer. I think it requires an active subscription to substance ? I own substance designer license on steam, but i don't think this allows me to use the substance automation toolkit..
@NhodgesVFX plugin would be a good route to take.
You could also try creating a Texture Project in Toolbag 4 to create an eye texture, and then save it as a Smart Material to repurpose later.