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ZBrush Core. Dynamesh+deform polish pipeline possible for hardsurface?

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AlexandrL polycounter lvl 7
Hi guys

I cant find any examples of well known "dynamesh+polish (from "Deform" section)" pipeline maded with ZBrush Core. 
It looks like Dynamesh are the sme as in regular ZBrush, and "Deform" section are lask of, at least, "polish by groups" feature, but still have "polish".
Also i cant find any info about "Polygroups" section in ZBrush Core, cause is i know making polygroups for dynamesh are quite important for hardsurface models with good crish edges ready to "polish".

Maybe some here are using ZBrush Core and can confirm/refute what ZBrush Core can handle such task? 
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