This thing is beautiful. I finally got one because ZBrush supports 3D mice now.
I don’t see the purpose of the more expensive versions with extra keys, though.
In ZBrush I already have Ctrl/Alt/Shift bound to my stylus, and in Houdini or Blender I need full access to the keyboard anyway. Plus, it takes seconds to move my hand to the keyboard and back. Reaching for the puck isn't any harder than reaching for Alt on the keyboard.
It takes some getting used to, though. Like using a mouse for the first time. The biggest issue I have is that, for some reason, the default controls are reversed. So I have to go into the settings for every program that uses it and reverse all the controls.
I was surprised by just how well supported it seems to be in those programs, as well.
When I loaded them up, it just automatically worked without issue. Although Houdini is a little weird, because the camera moves more slowly the closer you get to the model. I honestly wasn’t expecting Blender to do a better job supporting it, but it does.
I can see this really speeding up my workflow once I’m accustomed to it.