I want to specialize in creating PBR materials. I like the works of Daniel Thiger, Joshua Lynch, etc.
Honestly, I don't really like modeling, UV mapping, baking.
Since I just started learning, I have questions that I can't find answers to.
What are the duties of a material artist? Should a material artist to model and bake? What is the workflow? What software should I know and use besides Substance Designer, Painter?
And in general, does the industry need artists who only make PBR materials? Or is it necessary to be a more versatile specialist? For example, an Environment Artist.
I would really appreciate the answers. And I apologize for possibly foolish questions.