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Baking Issue with Normal Map (Substance Painter)

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Hey guys,

if I try to bake some geometry on my mesh, nothing happens and the normal map will black.(Screenshot "A" and "B")
But if I change the Option "Match" in Baking window to "Always" (Screenshot "C"), SP bakes the normal map. (Screenshot "D").
It bakes the normal map wrong, but it did (no black normal map).
Firstly I thought, I have wrong names of both models, but no - all names are correct.
After I cheked all transformations in the blender file, and some more things. It still not works.
I dont really knew, what is wrong, please, help me with this Issue.

Best Regards,

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