I am a 2nd year animation student and I've really grown fond of environment art. Here is my latest interior, Its a little clean as I'm not yet finished so your critique would be very helpful, thanks! *snip*
@Saaamoth I love what you did with the stock to make the tanks, extra mag, and other flourish bits fit there. I think it flows very nicely into the rest of the gun and you're killing it on the detail!@icegodofhungary Loving your materials so far and I think you're doing great work on that front! One thing that might help is the technique being discussed in this post:https://forums.unrealengine.com/development-discussion/rendering/62933-generate-normal-from-vertex-paint#post595807Basically blurring the height map and turning it into a normal map that can then be used around the transition between the two materials to create more depth. Thought it might help!