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[WIP] Rough Start

polycounter lvl 2
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tlhaase93 polycounter lvl 2
Hi! I'm working on a environment concept. I'm trying to learn how to build environments more modularly and from the tutorials I've watched, they always start with a gray box and basic lighting. I feel like I've managed a decent lighting set up and basic block meshes! If there are any critiques, advice or tutorials you all have, I'd be grateful to accept them! I'm most afraid of getting to the texturing and UVs right now lol


Basic Block Out

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