I am currently trying to build a portfolio to get my first studio job as a concept artist. So far I have not had any success in my job hunt. So I am currently questioning my portfolio and skill level. I am not sure what is lacking at the moment and what needs to be worked on. I am in need of outside opinions and advice on how to make my portfolio more appealing to game studios.
I would be very thankful if someone could point out holes in my portfolio or things I need to improve.