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When baking normal map some details appear convex instead of concave

I am using Marmoset Toolbag 3.08 and as can be seen in this image some screws look as intended (top left) and some are wrong (bottom right)
The normals are all good, and all screws are a decal that uses single screw normal map so they should appear the same, but only some do are.

Any help would be appreciated


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