Im torn on these props. Im wondering if I should make a group texture atlas setup A, B, and C or have the props in there own sheet separately? Either way I want decent resolution. Any suggestions? BTW the character will have the camera behind him Resident Evil 4 style,
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So make an atlas for props group A, B, C and so on in the pic?
Yeah i dunno. Im just using Unreal 4
Eg. If the stuff that goes on the shelves is on a different texture from the shelves you can swap the stuff for other stuff more efficiently