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Author:
Rav4
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Adobe Substance
Normal Bleeding into neighboring GEO
Arasharefue4
polycounter lvl 3
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Arasharefue4
polycounter lvl 3
Nov 2020
Hello
The first image is my Lowpoly and the second one is LP+Baked Normal. as you see there is a strange bleeding of normal data into neighboring geometry. although UV islands are seperated. thanks in advance
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