Home Adobe Substance

Substance Painter - painting "normal" above "normal"

polycounter lvl 2
Offline / Send Message
goekbenjamin polycounter lvl 2
When projecting a normal map above a normal map can I fully replace the below normal with the top normal map (all on the same layer) ?
I used a cross-normal-map in the example, I thought when I draw the first cross, then paint over a second cross, the second cross will fully replace the first cross...
but this is not the case, is that expected? How can I fully replace the first one? I find that annoying when I want to "project" normals onto a mesh but cannot replace previous strokes...

This is the example:


Sign In or Register to comment.