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Author:
valentin_baguirov
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Technical Talk
Exporting Material Maps out of Autodesk Maya
reikalykos
polycounter lvl 3
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reikalykos
polycounter lvl 3
Oct 2020
So I'm not entirely sure if this is possible so I thought I'd ask. If I make a material using the Hypershade in Maya for an object, is there any way I can export the separate maps for that?
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Tagged:
Maya
Texturing
Autodesk Maya
surfacing artist
hypershade
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oglu
polycount lvl 666
Oct 2020
I need more info. If you build a material and dial in only numbers or use sliders there are no maps.
Or are you trying to bake the info to textures.
Im not sure what you are trying to do.
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throttlekitty
ngon master
Oct 2020
I think this is what you want:
https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2018/ENU/Maya-LightingShading/files/GUID-0F504570-CB7A-49D3-A7A2-83438C353A9C-htm.html
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Or are you trying to bake the info to textures.
Im not sure what you are trying to do.
https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2018/ENU/Maya-LightingShading/files/GUID-0F504570-CB7A-49D3-A7A2-83438C353A9C-htm.html