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Roughness map has no effect

taki39
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taki39 node
I want to create a roughness map effect around my lips and eyes.
I want to brighten my lips and around my eyes.



For that reason,
I painted my mouth and eyes in gray.

I read it with the marmoset toolbag.
It had no effect.




What is the cause?

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  • Yerus
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    Yerus polycounter lvl 4
    I'm not familiar with TB but, coldn't it be the 'channel' slot which is marking the 'R' channel instead of 'RGB'?
    Plus: I think your 'roughness' map is actually 'glossiness'.
  • Kanni3d
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    Kanni3d ngon master
    Yerus said:
    I'm not familiar with TB but, coldn't it be the 'channel' slot which is marking the 'R' channel instead of 'RGB'?
    Plus: I think your 'roughness' map is actually 'glossiness'.
    I used to think so too, but the "r" channel of a grayscale map is still the same information.
    What's the rest of your shader look like? Metalness with  a black or zero value may help?
  • BagelHero
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    BagelHero interpolator
    Are you being too subtle? Unless those areas are notably lighter or darker I don't think you'll see much... From the limited screencap, It's kinda hard to see enough to tell if this is the expected result.
    I don't think this is the issue, either, but have you checked the settings/cog icon and toggled srgb to see if that makes a difference?
  • taki39
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    taki39 node
    everyone
    Thank you for your advice!

    Increased the amount of lights.
    as a result
    I found that the Roughness map is working.

    solved.
    Thank you!
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