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(Character) Boyd Crowder - Justified (UE4)

polycounter lvl 11
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Jesse Irvin polycounter lvl 11
Hello Polycount! Long time Lurker, but this will be my first post to the showcase.
I am pleased to share this model of Boyd Crowder from the FX series Justified portrayed by Walton Goggins. Built for real-time and showcased here in Unreal Engine. To complete this asset I have used Zbrush, Marvelous Designer and Substance Painter, along with Maya for assembly and game rez retopo. Finally Unreal Engine was used for shading, lighting and rendering. I have applied both hand painted and tiled textures as well as trim for the stitching. The hair is the new Unreal groom combined with Xgen and Fibermesh from Zbrush.

Check out my post on ArtStation for more images and videos here: https://www.artstation.com/artwork/9mR6Lv







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